Code that isn't yours

A group project at my university has me in a group of 18 people, and quite a few of my classmates are using AI for code generation. A lot. The constant review and correction of what they generate are endless tasks for those of us who supervise the project’s code. I’ve also learnt to use AIs to generate code, and I work with them quite a bit now. However, the “product owners” of the project notice a clear difference between the code and the work I do and theirs. ...

March 9, 2026 · 6 min · miniluz

Código que no es tuyo

Uno de los trabajos en grupo de mi universidad es de 18 personas, y bastantes de mis compañeros están usando la IA para generación de código, mucho. La revisión y corrección constante de lo que generan son tareas interminables para los que supervisamos el código del proyecto. Yo también he aprendido a usar IAs para generar código, y trabajo bastante con ellas ahora. Sin embargo, los “product owners” del proyecto notamos una diferencia clara entre el código y el trabajo que yo realizo y el suyo. ...

March 9, 2026 · 6 min · miniluz

Drawing Lines in Godot and Beyond!

Introduction This article’s purpose is to explain to beginners how to do vector graphics. I’ve covered here all I needed to know to truly understand what I was doing. So, I’ll go into detail about things that are basic to some people, but that are nonetheless necessary. If you feel like you’ve got your bases covered, you might want to check out Drawing Lines is Hard by Matt DesLauriers. It was the first article I found on the subject. It is much, much briefer. You can think of this article as what you need to understand his. ...

April 29, 2023 · 17 min · miniluz